Monolith Soft has been working diligently on the latest installment in the Xenoblade Chronicles franchise for the Wii U, but as we approach the game’s launch date, now serves as a valuable time for reflection. With so many great developers having come and gone in gaming, it’s important for the knowledge and wisdom that has been gained over the years to be passed down from generation to generation.
Xenoblade Chronicles X has been a project in which the developers at Monolith Soft have learned a great deal from, as they do from every project they work on. Monolith Soft’s Tetsuya Takahashi spoke about the importance of developers remaining in game development and finding ways to pass along the knowledge they’ve acquired to younger folks in game development.
“Something I’ve felt recently is that a lot of people of our generation have taken on roles as producers, and that they’ve actually been too hasty to distance themselves from the actual game development process.
“If you look at films or animation, people in their fifties or sixties remain very active. If we retire from actually making games, that spirit of craftsmanship won’t be handed down to the next generation. That’s why I think it’s better that we maintain a hands-on role in the game development process,” Takahashi told Eurogamer.
Game development will only continue to become a more complex space, especially as hardware becomes more sophisticated and so do the type of experiences being created. Having strong leaders in the development community will ensure the continued evolution of game development and that games move forward, not back.
Xenoblade Chronicles X is the latest iteration in the franchise and it is a Wii U exclusive. The game will debut on Dec. 4 for the Wii U and while we still gather our review, find out why we believe Xenoblade Chronicles X is one of the best Wii U games of the year.