At E3 2015, we were given our first demonstration and hands-on of how The Division’s PvP will work. Set in what Massive Entertainment is calling the Dark Zone, The Division‘s PvP will test players’ skills but there are still a wide variety of questions surrounding the mode, one of which is what player maximums will look like.
When Examiner went hands-on with the game’s PvP, we had a nice chance to get a sense for how it will function. Some in the industry felt The Division‘s PvP environment was a bit small, but that was done on purpose as we found out. In an exclusive interview with atombash.com, The Division Executive Producer Fredrik Rundqvist talked about whether or not they’ve determined the maximum amount of players that will be allowed in a given PvP space, as well as what the Dark Zone will be about and what it won’t.
“We haven’t set that yet. It’s a fine balance between what’s good gameplay. Is it too crowded? Does it become too much of a turkey shoot? So I think we’ll probably keep balancing that all the way up to [launch]. [The beta] will be the first time when we can really see the effect of having too many people in there and then adjust that prior to release.
“The players that people saw [during the E3 2015 demo], there will be more. The [PvP] area is a lot bigger than what people showed in the demo, that was only a very small percentage of the Dark Zone. We call it asymmetrical PvP, we don’t want it to be this fixed map like your typical battleground map where you just drop in and you have this small map where everybody starts shooting. That’s not what The Division is about,” Rundqvist said.
This coming December’s beta will be crucial to The Division’s PvP, as it will give Massive plenty of indications as to where they should set the player limits at. A lot of that will play off of how big the Dark Zone actually is and how player interaction will function within that space.
Given the fact that Rundqvist said the game’s Dark Zones will be bigger than what we saw at E3 2015, it’s a lot harder to tell how PvP will truly end up and how it will function. Even with this, players have been wanting to know if The Division’s PvP will have more than a low player maximum.
“Will we have more than 9 players? Hell yes,” The Division Online Producer Johan Oldbring said via the UbiBlog.
It has been a long time coming for fans of The Division and the developers who have been working on the upcoming open-world RPG. We’ll all get our first peek at The Division’s beta when it begins this coming December and we will have plenty of coverage once that time comes around. Stick around for more from our exclusive interview with Rundqvist on Tom Clancy’s The Division.