Sony is preparing to bring Uncharted 4 to the PlayStation 4 during the early part of 2016, however, the first step before making that happen was delivering the first three Uncharted games to the PS4. Recently, Sony released Uncharted: The Nathan Drake Collection and there has been some interesting insight to come up as to how these three games were brought to PS4.
As some of you might imagine, the second two Uncharted games were not as big of a challenge to port on the PS4 as the first game was. Marco Thrush, who is the owner and CTO of Bluepoint (the developer responsible for porting and programming The Nathan Drake Collection to PS4), talked about their ambition with the first Uncharted and what they improved.
“[Uncharted 1] definitely needed the most love to get it to the state of “how you remember it” from the PS3 days. Our goal was to spend time to make the earliest game feel at home in the collection with the other two games. Some additions such as SSAO, ambient specular, and object motion blur got us a tiny bit closer.
“The lighting improvements we made to [Uncharted 1] are essentially the same changes we made to [Uncharted 2]. Art had to put a lot more effort into [Uncharted 1], updating world and character textures, adding normal maps, adding more geo detail and replacing particle effects,” Thrush told Eurogamer.
It’s to be expected that Uncharted 1 needed the most attention from Bluepoint, especially when you consider how much sequels tend to surpass the systems and foundation a debut iteration initially establishes. We see enormous progression between the first and second iterations all of the time in gaming, and Naughty Dog has always been a developer to push things as much as possible.
Tech that was developed in 2007 and trying to port it over so that it is compatible with a 2015 console was no small challenge for Bluepoint. Thrush went on to explain further how difficult it was to get Uncharted 1’s basic systems right when porting it over to the PS4.
“Some of the tweaks we made were quite difficult to get right; some of the fundamental player systems between [Uncharted 1] and the other games are quite different, so it wasn’t quite as simple as trying to transplant some game code from later games to make them feel the same,” Thrush said.
Uncharted 4 is coming to the PlayStation 4 during the early part of 2016, but for the fans who wish to catch up on Uncharted‘s first three iterations, you can pick up Uncharted: The Nathan Drake Collection for PS4 now. Head on over to Eurogamer to check out the full interview as it is quite an interesting read.