Ubisoft revealed several new games at E3 2015 this past summer and among them was the new IP For Honor. The multiplayer-based, sword-fighting title had recently finished up a closed-alpha on PC and some of the insights from the alpha have been discussed by the publisher.
According to a poll Ubisoft held in their forums for those who took part in the alpha, around 56.61 percent of gamers thought learning how to fight was “either very easy, somewhat easy or just right.” Additionally, a majority of three out of every four players believed they were getting better the more they played For Honor.
Balancing was another element of the game Ubisoft analyzed, and that included how victories were dispersed across the three maps they had in the alpha. For Honor players had the chance to sample the Citadel Gate, Overwatch and Sanctuary Bridge maps. Victory splits between the attackers and defenders on each map were 51 and 49 percent, 52 and 48 percent and 45 and 55 percent, respectively.
Ubisoft enabled both “the Warden, part of the Legion faction, and the Oni, part of the Chosen faction” as playable heroes during the recent alpha. After the alpha, gamers participated in a survey and around 89 percent of players said playing as the Oni differed enough from playing as the Warden.
It certainly is fair to assume For Honor will be receiving additional tests prior to the game’s eventual launch. Ubisoft has begun to host more betas for their upcoming multiplayer games, as they hosted several for Rainbow Six Siege and will host one for Tom Clancy’s The Division next month. For Honor will be released for PS4, Xbox One and PC.