Since the PlayStation 4 launched, Sony has been off to a hot start in getting systems into the hands of gamers, however, one thing they’ve struggled to do is consistently release PS4 games on time. Many of the firm’s PlayStation 4 exclusives have been announced and dated, only to later be delayed into another quarter or year.
One of the latest examples of this is Uncharted 4, as it was initially scheduled to launch this coming holiday, and now it won’t debut until early next year. Sony’s Shuhei Yoshida knows about the difficulties the company has had in getting product out on time and he recently opened up about development challenges that exist currently.
“There’s always room for improvement, especially from our own titles. Sometimes we have to spend more time than we were originally hoping for, and what the team considers is achievable within a certain budget and time, turns out not to be the case.
Especially from the PS3 to PS4 era, because there are many more things that teams are finding that they can do, and lots of games now are trying to provide an open world setting. Teams want players to have more freedom to enjoy and find their own way of playing that particular game, and these tend to take time to develop. It’s always a challenge to make the game development more efficient, and be able to release titles in a timely fashion,” Yoshida told Stuff.
The gaming industry has a knack for announcing a game months, even years, before it actually releases and because of this, delays frequently occur. Delays are a good thing in the sense that it benefits everyone involved to not have an unfinished game on the market, however, delays can end up leaving holes in seasonal lineups.
This past E3 for Sony is perhaps one of the best examples of a company announcing games before they truly know when they will be ready. Games like Horizon: Zero Dawn and The Last Guardian were shown off at E3 2015, but the likelihood of both actually launching next year is low.
These titles contain systems that are extremely complicated and Sony’s studios just haven’t shown a consistent ability to release content on time. That said, Guerrilla Games is the developer behind Horizon: Zero Dawn and they successfully launched Killzone: Shadow Fall when the PS4 launched, making them a studio that has been an exception to Sony’s delay woes. It’ll be interesting to see if Sony can get its studios working more efficiently and timely than what we’ve seen so far this generation.