Sony has been on a roll with the first few years of the PlayStation 4 being available on the market. The PlayStation 4 has smashed sales records and set new precedents for how a gaming console can succeed, but Sony is readying themselves for a march into the virtual reality (VR) space with Project Morpheus.
Coming sometime next year, Project Morpheus is Sony’s VR platform and while there has been a lot of discussion about the device, we have yet to see many games for it. E3 2015 was a time when many thought new games would be shown for Project Morpheus, but the show turned out to be all about PlayStation 4.
With E3 not being the ideal time for Sony to show off Project Morpheus’s software, many have been wondering when they’ll show off the games. In an interview with GI, Sony Computer Entertainment’s president of Worldwide Studios Shuhei Yoshida talked about not being able to show off the games coming to Project Morpheus at E3 and when fans can expect a true preview of what is coming.
“That’s our perfect simple strategy. GDC has new hardware, E3 is games. The games have always been in development, but our teams and software teams, we ask them to target E3 because GDC was a time when we barely had the working hardware. There was only a small number of hardware units so we had to pick and choose a small number of teams in London Studio and Japan Studio to get their games running. We knew we couldn’t support any other teams.
“But we knew that after GDC we could mass produce this unit in time for E3 so that’s how we are targeting different events. By Paris Games Week, the next big event, and by TGS after that, I’d expect more games will be shown on Morpheus,” Yoshida said.
With the device expected to launch sometime during the early part of 2016, Project Morpheus is closer to launching than it may seem. The fact that few games have been shown off for the device is part of the reason why it seems like the release of Project Morpheus is further away than it actually is. Barring any delay, we should see the hardware arrive well under a year from now.
A problem that Oculus Rift current has is the fact that there are no major game franchises coming to the device, that we know of. Launching a new platform relies on people being attracted to it through not only the hardware, but the brands that are attached to it as well.
This is something Sony will need to make sure they have solved as they head into Project Morpheus’s launch. I fully expect them to have plenty of familiar and new brands to attach with the device at launch, especially when you consider the depth of game library they have. Project Morpheus will launch during the early part of 2016.