Rare Replay launched on Tuesday and includes a collection of 30 Rare titles on one disc, all on the Xbox One, in celebration of Rare’s 30th anniversary. The collection includes beloved titles, such as Viva Piñata and Viva Piñata: Trouble in Paradise, Kameo: Elements of Power, Battletoads Arcade, Banjo-Kazooie: Nuts & Bolts, Conker’s Bad Fur Day, and many many more.
Today, it has been reported that Rare Replay has topped U.K.’s sales charts, as it came in number one. MCV shares it is the first No.1 that Rare has had since Banjo-Kazooie on the Nintendo 64, back in 1998. It is also “the first budget-priced title to reach the top spot since Wii Fit Plus in 2009,” they reported.
Bumping down LEGO Jurrassic World and Batman: Arkham Knight, here are the top ten games in there sales chart for last week, that they just released the numbers for.
1. Rare Replay (Microsoft)
2. LEGO Jurassic World (Warner Bros)
3. Batman: Arkham Knight (Warner Bros)
4. The Elder Scrolls Online (Bethesda)
5. Grand Theft Auto V (Rockstar)
6. FIFA (EA)
7. Battlefield Hardline (EA)
8. Rory McIlroy PGA Tour (EA)
9. F1 2015 (Bandai Namco/Codemasters)
10. Minecraft: Xbox Edition (Microsoft)
While Rare Replay is a hit with the fans, some developers would have changed things, if they made the game all over again today. Video Gamer shared some quotes from Chris Seavor, who is most noted for his work on Conker’s Bad Fur Day. that he made while speaking in a ‘Making of’ documentary featured on last week’s Xbox One compilation Rare Replay.
Seavor explained that he was “shocked at some of the stuff” that they had originally included in the game, once he returned to it fairly recently.
“I probably would change some of the stuff now,” Seavor said. “The obvious one is the sunflower. That whole sequence is like, nope. I couldn’t do that again.
“If it was made now and if it was the same team it wouldn’t… I don’t think we’d do a game that people would want because they’d want the original Conker but again,” he explained. “But we’re not the people to make that game, ironically, because we’ve changed. My tastes have changed and I’ve moved on.”
This is a reasonable reaction, as we can agree when we look back at our previous selves and the work we have done. There is usually something we would have done differently. However, what do the fans think? They’re obviously quite happy to relive the memories that the game’s originally offered upon their releases. The numbers don’t lie.