Quantic Dream is one of the most narrative-driven developers in the gaming industry today. They always shoot for telling a story that can drive emotion from the player, and get them personally invested into the experience outside of merely playing it. Quantic has created a number of exceptional experiences in both Heavy Rain and Beyond: Two Souls.
The last game we saw from the studio was Beyond: Two Souls and it was released in 2013. As we are nearing the end of 2015, we finally know what their first PS4 project will be, Detroit.
Staying with the Quantic Dream formula of telling a meaningful story through a non-human in this case, Detroit aims to define what makes each of us human. Quantic Dream’s David Cage recently spoke in a video about the things they did and did not want to do with Detroit.
“We didn’t want to do sci-fi. We didn’t want to invent any technology that doesn’t exist in labs today. We wanted the world to look familiar to the player, so they really feel like ‘oh, I know this place. This is a real place,’ but at the same time be surprised around each corner,” Cage said in a new video.
Certain liberties must be taken in order to paint the picture Quantic has in mind, but they certainly seem committed to not altering reality too much. Detroit definitely has a futuristic feel from the images we saw in the reveal trailer, but Quantic seems to know the balance they need to maintain.
Detroit was the perfect place for Cage and his team to set the game in, as it presented them with a number of necessary traits. “Detroit is really a fascinating place. It’s a great place for industry, but also a great place for creative people and artists of all kinds. We thought well if one day an android industry has to appear somewhere, it should be in Detroit. It would be a logical place in many, many ways.
“We went there and really explored the city inside out and yes, we’ve seen the abandoned churches and the abandoned places. At the same time, we saw fantastic places, we met fantastic people and you could really feel the energy that was there and that was very, very inspiring,” Cage said.
Detroit was perhaps one of the biggest announcements we heard during Sony’s Paris Games Week press conference. It’s unknown when Detroit will hit the PS4, but it likely won’t be anytime soon. We’ll keep you up-to-date on news and stories that come up in the meantime.