It feels like we know a lot of things about Tom Clancy’s The Division, when in reality, there are still a lot of unknowns. Ubisoft Massive has purposefully tried to keep as many details about the game secret in the hopes that players will ultimately be surprised when they first step into the world of The Division.
One of the things we don’t know a ton about is the game’s actual story and what happened prior to the events of the beginning of the game. We know about Dark Winter, Directive 51 and that a deadly virus was laced onto dollar bills, which then went viral on Black Friday, killing nearly everyone as a result. Outside of those details though, information is fairly scarce.
While the virus in Tom Clancy’s The Division is a fictional one, it is largely based off of a real-life virus that many people know about. Ubisoft Massive did a lot of research into the types of diseases they could fictionalize, and The Division Executive Producer Fredrik Rundqvist talked about the work they did to pinpoint the virus they wanted to fictionalize further.
“We did a lot of research to try to understand what could happen with a pandemic, the different viruses and which ones were easier to manipulate. The story is based on the small pox virus. As you might know, there is a strain here in the U.S. and the Russians have another.
“What they have been doing is weaponizing the virus since the 60s, apparently they have tons of it. The idea for the game is this lone wolf terrorist is manipulating the existing strain. The U.S. currently holds 300 million doses of vaccines specifically against smallpox, but it doesn’t work for this strain,” Rundqvist told atombash.com.
As we have seen in numerous demos, marketing material and trailers for The Division, the result of this virus is catastrophic and has left New York City in a heap of destruction and rubble. This is the point at which players step into the role of The Division agents to try and “save what remains,” as Ubisoft is so fond of putting it.
All of this sounds depressingly bleak enough and it does make one wonder whether or not this will mark the end of humanity as we know it, within the context of the game, of course. I wanted to know if the events of The Division are leading up to the end of the world. “It might be. At the end of the game, you’ll see what happens (laughs),” Rundqvist said.
Surely, Fred wouldn’t give up that sort of detail, but it’ll be interesting to see how the end game shakes out in The Division. As we’ve seen in previous gameplay demos, player action has a direct impact on the world around you and the people who are left in New York City.
The Dark Zone has been a highly talked about feature since it was formally debuted at E3 2015 and it will host the game’s competitive PvP and PvE action. It is called the Dark Zone for a reason and Rundqvist spoke about where players will start when they first step into the world of The Division.
“With the Dark Zone, this is an area that the National Guard tried to wall off the contagion early on in the crisis. They had to abandon it, everything spiraled out of control, so when you start the game, you are pushed to the rim of the game world. The Division agents are basically sent in to help the National Guard and take back NYC,” Rundqvist said.
Players will work to “take back” New York City one mission at a time and we are looking forward to seeing how the entire game fits together as a final product. There’s still plenty more to learn and share about Tom Clancy’s The Division. Ubisoft and Massive Entertainment will be releasing Tom Clancy’s The Division on PS4, Xbox One and PC on March 8.