EA has some of the most anticipated games upcoming over the course of the next year or two, and one of those absolutely is Star Wars Battlefront. Another big game is the new Mirror’s Edge, Mirror’s Edge Catalyst, though some news that surfaced for the latter recently may not be what fans want to hear.
Starting with Star Wars Battlefront though, EA had previously projected the game would sell nine or 10 million units, however due to the outstanding success of the game’s beta, that forecast has changed. During a recent earnings call, EA said they are now expecting Star Wars Battlefront to sell around 13 million units, which is significantly up from their previous forecast.
This certainly adds more anticipation to the game’s upcoming release and in some respects, more pressure on the development team at DICE. EA’s CFO Blake Jorgensen spoke about why they made the decision to raise their sales expectations for Star Wars Battlefront by three or four million units.
“Results exceeded our expectations again. Based on the ongoing strength of our business and reception of Star Wars Battlefront, we are raising our full-year outlook for the second time. Our markets are very healthy, the digital transition continues to drive margins, and engagement in our live services and excitement for our upcoming launches is exceptional,” Jorgensen said.
The move was undoubtedly made because of behavior they saw from gamers, not just because of the high amount of interest in the beta. Numbers in the form of pre-orders could absolutely be partly responsible for why EA has made such a sudden jump in Star Wars Battlefront’s projected sales.
Switching gears to Mirror’s Edge Catalyst, the second game in the series, EA reported that it has been pushed slightly later into 2016. The game was previously scheduled to launch this coming February, but EA and DICE decided to move the game’s launch to May 24, 2016. Mirror’s Edge Catalyst Producer Sara Jansson talked about their ambition with the game and expressed their desire to achieve said ambition.
“We set out to create a vast city to explore, full of stunning vistas, majestic skyscrapers, and mysterious tunnels. We’re building the most immersive action-adventure game with fluid movement and combat in first person. Mirror’s Edge Catalyst will be an all-new playground with a deeper and more engaging story–and we want to accomplish all these goals to the highest quality possible,” Jansson said in a blog post.
Need for Speed is expected to launch this coming Tuesday, Nov. 3, while Star Wars Battlefront will hit stores on Nov. 17. Mirror’s Edge Catalyst launches on May 24 of next year. Each of these games is coming to the PS4, Xbox One and PC.