LEGO Dimensions is a new IP for Warner Bros. and it is getting set to hit the toys-to-life category in a matter of weeks. Not only does the game encompass one of the most popular toys in history, that being LEGOs, but it does so in a very intelligent way. Intelligence in games can be a valuable complement or it can be an obstruction to what makes a game fun, time will tell where LEGO Dimensions lands on this spectrum.
TT Games has some astounding ambition in mind for LEGO Dimensions. Not only is the portal for transporting LEGO characters in and out of the game’s world amazing to see, but so is the overall scope of the game, as I found out during a hands-on session with the game last week at Gamescom.
How the game works is when you have a certain character or vehicle on the LEGO portal, they will then appear in the game and are immediately playable. As I played through both the game’s story missions and visited the adventure world of The LEGO Movie, it became clear that you need to utilize all of the characters at your disposal and do so quite often.
A particular story mission had me move a few blocks with Gandalf and then I used Batman to move a few laser reflectors so that they hit certain objects that were in the way of where I needed to go next. Other missions had me transport in the Batmobile and not just a Batmobile, but one with specific LEGO pieces on it.
In the scenario, not all of the precise LEGO pieces were on the Batmobile, so there was an in-game guide to take you step-by-step through the building process so you could have the correct Batmobile set up. The implication was that if the correct LEGO pieces were not on the Batmobile when you teleported it in, it would not work. That remains to be seen since the one I used was already built. It depends on how you look at this sort of task, but it’s certainly a unique way of keeping the player focused and invested in what they’re doing.
Most of the missions I played through were definitely a challenge and they required paying close attention to the color prompts the portal and game indicated. Things at times became a bit complicated, but the more I learned about the interplay between the portal, LEGO characters and the game itself, the more I understood it in a rewarding way.
In the event that you flat out cannot understand what to do next, there is a help block that will provide clues as to which character you need to play as or the LEGO pieces you need in the world with you. This is an essential resource and will clearly guide players who don’t initially grasp everything in the game.
The adventure worlds are a very unique idea and add great depth with alternative gameplay, outside of the main storyline. LEGO Dimensions is bringing adventure worlds that have great variety.
They include worlds like The LEGO Movie, DC Universe and The Lord of the Rings. These three worlds will be available via the starter pack and then additional packs can be purchased later on, unlocking new worlds and characters.
Adventure worlds hold a great deal of new content for players to uncover on their own. One of the really neat aspects of LEGO Dimensions is different characters have unique missions specific to themselves.
For example, when you’ve finished all of the missions Batman has available in The LEGO Movie adventure world, you’re not done yet. Players can then take control of Scooby-Doo who will then be able to find new missions of his own. One of those missions I found was an underwater swimming race against time. Only Scooby-Doo was able to participate in this mission, not Gandalf, Batman or anyone else.
This concept of each character having unique gameplay opportunities is fascinating and really does establish value to each and every character you have. Again, this bodes well for the packs you may end up buying post-launch because each character will bring value in their own way, that is for sure.
Overall, LEGO Dimensions has great ambition with the game’s portal, actual LEGO building for getting a specific item into the game and everything else it is trying to do. So long as the switching of figures in and out of the game does not become repetitive and a disruption to the gameplay experience, I see LEGO Dimensions as being a very innovative game, containing a whole new world of possibilities.