When you look at the biggest shooters in the industry today, it’s hard to think of a franchise that consistently produces a story campaign like the ones we have found in Halo. Other games try to surpass the series with looks, actors and action, but there’s something very unique about a Halo campaign.
Halo 5: Guardians is currently under development at 343 Industries and while the game is scheduled to launch this coming October, some new information regarding the game’s co-op campaign has emerged. In a new dev blog, it has been revealed that not only will co-op campaigns have a separate save file from your single-player file, but they will also run on dedicated servers for Xbox One.
“Within the campaign for Halo 5 there are two distinct modes of play – solo and co-operative – and each mode has its own separate save file. When you start a co-op session, you control the leader of each Fireteam (The Master Chief or Spartan Locke). From there you can invite friends to join your session, and they do so seamlessly. Co-op games run on dedicated servers, allowing friends to seamlessly join and take over control of another member of your Fireteam.
“There is no interruption to the play experience. The new player simply joins the game, chooses a character (from one of the male or female teammates), and assumes control. Any achievements, collectibles or skulls unlocked during a co-op session are granted to all of the players present at that time. If at some point in the session a friend needs to leave, they can simply drop-out without interruption and the AI takes over seamlessly, so you can continue with your game,” 343 Industries wrote.
It was recently confirmed that Halo 5 wouldn’t be enabling co-op split screen, which came as a disappointment to some folks. Despite that, 343 Industries said they have put in considerable resources and commitment to the game’s co-op experience “at a fundamental level.”
343 seems to be taking a more segregated approach when it comes to the single-player campaign versus the co-op campaign, which could end up being a very good thing. 343 said co-op has been a major influencer in the development of Halo 5 and it has been that on a massive scale.
“This creative pillar has influenced many decisions throughout the game’s technology and design. While you can still expect the same great single-player experience that Halo campaigns have been known for, engaging in co-operative play gives the campaign a new level of depth and richness,” 343 wrote.
This is going to be a huge fall for Microsoft as they have a handful of exclusives launching for the system, with Rare Replay kicking things off this coming Tuesday. Halo 5: Guardians will be launched on Oct. 20 exclusively for the Xbox One.