Fans of the Borderlands series will surely know a lot about hitting that wondrous level max, as it’s an inevitability for a lot of players who step into that world. Guess what? Battleborn has a wide array of level maxes that may be keeping you very busy, even long after the game launches this February.
atombash.com recently had the opportunity to catch up with Battleborn Creative Director Randy Varnell and we learned quite a bit more about how the game’s leveling systems will work. “In Battleborn right now, there are 100 Command Ranks you can get. You’ll unlock new abilities and do some things as you move through. Players get the Gear System at Command Rank 5, for example,” Varnell said.
Gamers will earn new rewards as they level up their Command Rank, or profile rank, and they do this simply by playing the game. So there’s the huge Command Rank limit and then there’s the in-depth, individual Character Rank gamers will max out, if they so choose to.
“For Character Ranks, you go from one through 15. Every Character Rank will get some reward that is very centric to that character and you can alternate back and forth. Rewards typically are different skins or visuals for the character, different taunts or animations and then mutations, which are the third choices of several levels of the helix,” Varnell said.
For those who didn’t quite catch that, that is 25 individual characters, each with a max rank of 15, all of which is separate from the overarching 100 Command Rank maximum. That’s a lot of depth from the game’s progression and fans who love to grind for maxing out their levels or ranks, there’s a lot to get into in Battleborn.
In addition to Character Ranks, gamers will have Lore Challenges to complete for each character they play as in Battleborn. Varnell explained how many challenges each character has and what those will entail.
“Every character has five Lore Challenges that usually are very tuned to that character’s abilities and sometimes to that character’s backstory. As you unlock some of those challenges, you’re going to unlock little bits of lore like a text entry, diary entry, a picture with a specification about the character’s weapon, audio logs and I think there’s even a song in the game too.
“When you finish the character rank and all of those lore challenges together, it’s kind of what I call hundred percent-ing the character. [Once you’ve completed] all of that character, then there’s another special reward that recognizes you as a master of that character,” Varnell said.
Fans of Gearbox Software and their very addicting progression systems seem like they’ll be happy with the various levels of progression Battleborn is offering. We’ll have to wait and see if the grinding for progression in Battleborn is the sort that keeps you coming back or leaves you numb. The game will lunch on Feb. 9 for PS4, Xbox One and PC.