Bethesda Softworks and Bethesda Game Studios are nearly one week away from launching one of the most anticipated games in recent memory, Fallout 4. The game hasn’t been shown off too much, outside of the few gameplay videos and the E3 2015 presentation we’ve seen, but the voices of Fallout 4 have had some great things to share about their experiences working on the game.
The reaction Fallout 4 got at E3 2015 was expectedly enormous and the excitement has not wavered since then. Fallout 4 female voice actress Courtenay Taylor conveyed her experience and thoughts on what it was like to see people’s reactions to what was shown off of Fallout 4 during E3 2015.
“Oh for sure, I came in the next session we had and I was like ‘ah, I’d like to start from the beginning, please?’ Walking into BE3 and seeing all those people, it really brought it home for me because you don’t think about that stuff when you’re working on the game. You go in and do your work for the day.
“I’m thrilled and excited to have it come out and I’m proud of what small contribution we’ve made and I know the amount of work that everybody at Bethesda put into the game. No stone has been left unturned and it’s gonna be an amazing ride for everybody. I know people are gonna love it,” Taylor told ThoseGamers.
It’s hard to think when we’ve seen this much anticipation for an upcoming release, and a large part of the hype is due to the fact that we haven’t seen a new Fallout since 2008. Bethesda Game Studios has been quite busy working on Fallout 4 over the past four years, and gamers will have a chance to step into the wasteland one week from this coming Tuesday.
Creating a voice for players in Fallout 4 was a very important and careful task Taylor needed to accomplish because of the role the voiceover work has in the game’s context. Taylor spoke about what Bethesda wanted and the things they kept in mind when recording dialogue for Fallout 4’s female character.
“They wanted realistic, truthful reactions from a real person, and not from an idea of a hero or someone with a really rigid way of being. The idea is that the player isn’t playing a character, we’re voicing you guys. We’re voicing your choices and working hand in glove with the player, so it’s not like someone stepping into a pre-conceived character’s shoes and saying ‘Ok I get to be this person for a little while’. It’s the player really being like ‘These are the choices I’m gonna make’ and having the voice match that and enhance the experience and give it a more immersive experience. We were mindful of that and always trying to get to the truth of the reactions, and it would mesh in a way that wouldn’t take you out of the story but really push you deeper into the story,” Taylor said.
The wait is nearly over, Fallout 4 launches in 11 days when players will then step into Vault 111. The game will launch for PS4, Xbox One and PC.