The Disney Infinity play sets continue to hit home runs with their fans. The series started off featuring interactive figurines from Disney movies and expanded to a whole new audience with the inclusion of the Marvel Universe with 2.0. Now with the Star Wars license, Disney will be bringing in an even bigger audience with Infinity 3.0 as the upgraded version will feature new figures, items for the Toy Box, and a story. Featuring two separate stories, Twilight of the Republic will focus on the early episodes and Rise of the Empire will basically let players play through Episodes Four through Six. We were able to sit down with Associate Producer David Mayernik at E3 2015 to get some more information involving 3.0.
While the Star Wars portion of the new version will get all the news, Disney Studios has included a separate game with separate figures involving its most recent movie Inside Out. We asked Mayernik about how this game would play and what influences the movie brings to the game. “In the movie,” Mayernik said, “Riley is moving to San Francisco and she is experiencing all of these emotions and it takes place inside her head. This play set takes place after the film where Riley sees a scary movie before she goes to bed and plot levels get scattered all over her head so her emotions are trying to find them and be put back.”
Inside Out had a focus on the individual emotions inside her head. Mayernick provides more insight on how these play out in the game. “We have Fear, Sadness, Disgust, Joy, and Anger and they all have different abilities. For instance, Anger can walk and lava and Sadness can walk on clouds. As you go through the levels, there are collectibles you need to get. Some are on top of lava, so anger would be needed to collect that. It’s two player co-op. So for instance anger could pick up sadness and carry her over the cloud and vice versa.” This should allow for some excellent cooperative experience.
The Infinity games have traditionally been a third-dimensional, third person perspective game. The Inside Out play set will is different. “It’s your traditional kind of platformer and puzzler,” said Mayernick, “which is new to Disney Infinity, they have added some cool features such as an anti-gravitational beam that can flip the world upside-down. If we were playing two player, someone could be running on top and the bottom. There’s other puzzle aspect such as platforms and levers and figuring those out. There’s musicality aspect to some levels depending on what you jump on and what levers you push.”
As for the figures available for the Inside Out play set, there will be a few and they will be dedicated to this set. “It will have all five emotions,” said Mayernik, “Fear, Disgust, Joy, Anger, and Sadness. These will be the only figures you can use with this play set. However, in Toy Box mode, you can mix and match all Disney Infinity figures.”
The Toy Box portion of the Inifinity series is its deepest part. Customization and creation are the key elements, and the Star Wars figures will certainly expand on this. We asked Mayernik about any benefits to having the Star Wars figures and what it will bring to the Toy Box. He said, “I don’t know so much a benefit, but it depends on what you’re trying to create. In the Toy Box, it’s create your own mode, create your own games. So for instance I was creating a flying race game, I would use Iron Man, not necessarily a Jedi. If I’m doing a light saber combat battle, it could be a question who would win Iron Man or Darth Vader. It’s on you to create the game and discover that on your own.”
We also asked Mayernik about how the new Star Wars figures would add to the Toy Box. He even mentioned an Easter Egg that was in the original version of Infinity. “As you play through the play sets,” he said, “you are basically unlocking items that you can use in the Toy Box. So you will have a new set of Star Wars items that you can create and program with. We actually had a hidden light saber in 1.0. You can take old items and wield them like a light saber.”
As mentioned above, the story is broken down into two major parts. Mayernik stated that the story will total out at about seven hours. Players will find themselves playing through major parts of the movies. We asked him about what each story was focusing on and he had this to say, “For Twilight of the Republic, the story takes place between Episodes Two and Three. You’re going through a droid factory where they are creating the droids and there is a General Grievus battle. With Four through Six, it spans all three movies and you’re basically playing all three movies. What’s cool about that is you have interplanetary travel so you could do your missions on Hoth, fly through the atmosphere, you can do challenges and end up somewhere else.”
With Star Wars, the potential for the amount of figures is high. When the interview was conducted, Mayernik stated they had not announced all the figures that would be available yet. There are quite a few slated for two different releases. Lastly, we asked him if the mobile version of 2.0 would see the upgrade. He stated, “We’re not really going too deep into the mobile platforms. We did do iPod and Android for 2.0, so it’s safe to say we will do the same with 3.0, but nothing to confirm at this time.”
Disney Studios continues to expand on the universe they have created with Disney Infinity. The publisher has multiple developers working on the Infinity series as it continues to succeed in creating new innovative concepts while incorporating previous content. There is even an official kart racing game releasing that allows players to use their figures. Stay tuned for more information involving Disney Infinity 3.0.