This coming E3 2015, we will finally present the opportunity for fans to see a lot more of Star Wars Battlefront. While we received a gameplay trailer back in April, we still have yet to see a full slice of in-game action.
EA and DICE have been working on Star Wars Battlefront for a few years now, and as we are approaching the game’s Nov. 17 release date, we are beginning to learn more and more about the upcoming shooter. While DICE is known for creating explosive, entertaining shooters, we’ve yet to see them truly build a world with the potential Battlefront has.
Creating a game’s world means delivering an experience fans can’t say no to and one that completely immerses the players. In an interview with GamesRadar, Star Wars Battlefront Design Director Niklas Fegraeus talked about the experience DICE has gained from the Battlefield games they’ve made.
“Oh yeah, we have a big pedigree and a lot of experience with making these big action shooters, and I think it’s going to shine through in this game as well. We are using a lot of the experience gained from making Battlefield games and applying that knowledge to craft Battlefront.
“It’s going to shine through especially, I think, where we are using the Frostbite technology, which gives us so much awesome stuff with physically-based rendering and photogrammetry… really creating these super-immersive worlds that I think DICE is known for,” Fegraeus said.
This will be the first swing DICE takes at the Star Wars series and expectations for the title are extremely high. With the currently existing lore and history the franchise has, DICE should have plenty to work off of to create some “super-immersive worlds,” as it were.
Star Wars Battlefront seems to be a predominantly multiplayer game and one that fans hope can deliver on replayability and authenticity. That said, there will be some narrative created for Battlefront as well. Fegraeus talked about “Missions” and what players can expect from them.
“Star Wars Battlefront is first and foremost a multiplayer game, but we do offer what we call ‘Missions’, an offline component that allows players to basically jump into these crafted challenges where they can play either alone or with a friend cooperatively online or split-screen.
“These missions offer challenges that are inspired by the films and they also focus on re-playability. You can just jump in and play or you can turn up the difficulty to get a real challenge and try to beat the hardest things,” Fegraeus said.
E3 2015 should be the site for when we see new Star Wars Battlefront action and it’ll be great to gain a more informed perspective about it. Star Wars Battlefront is streaking toward a Nov. 17 release date and it’ll be available only on PS4, Xbox One and PC.