Last year, Call of Duty Advanced Warfare introduced exo suits for the first time in the history of the series and the feature turned out to be a smash hit. This year’s Call of Duty, Black Ops 3, will be adding some new flavor to the already brilliant multiplayer formula and from what I’ve seen thus far, things are looking quite appetizing.
It’s hard to look at Black Ops 3‘s multiplayer from afar and say the mode is looking more grounded, but when you actually get into playing some of the modes, early impressions indicate just that. While this will surely evolve and change as players become more familiar with this year’s changes, I felt like the biggest, immediate change was the function of the exo suit’s boost jump.
No longer is it a simple double tap on the “X” button for players to execute their exo jump. Treyarch has made it gauge-like where if you briefly double tap “X” without holding down on the button afterward, it’s a simple boost into the air and then you come back down to the ground. However, if you hold down “X” after the double tap then you will continue your jump mid-air, rising higher until the gauge runs out. I do feel the adjustments to the exo jump will result in more creativity from players, as I could see signs of that during my hands-on session.
Additionally, running on walls will be a learning experience for players, as it was and still is for me. When I got close to a wall and jumped onto it, letting go of the “X” button meant I began to wall-run. This will be something that becomes a separating feature for a lot of players in Black Ops 3, but initially, it will be something for people to learn about, since I found it to be quite different than Titanfall’s wall-run, a game which I played a lot of.
Scorestreaks have been mixed up in Black Ops 3‘s multiplayer as players who are veterans of Black Ops 2’s multiplayer will feel right at home with Black Ops 3’s scorestreaks. Treyarch said they are going back to Black Ops 2’s style of scorestreaks, so Advanced Warfare fans will need to adjust accordingly. I found the scorestreak system to be as equally rewarding whether or not I was a streaky player or struggled putting kills together.
Special abilities charge up as I progressed throughout each round. I chose to play as the game’s female character and her special ability was a bow and arrow, which if you charge it up by holding down on the “Right Trigger” the shot will deal more damage to incoming players. If you hold the trigger down long enough, the impact will result in an explosion, so even if your aim is a bit off, it’ll still take out enemies within range.
During my hands-on session, I also noticed that the knife or melee button has been moved from the “R3” button to the “Circle” button. This was an awkward adjustment to get used to at first, but I figured out the change quickly enough and it wasn’t as big of an issue major. Additionally, the crouch and prone button has been moved from the “Circle” button to the “R3” button. This will take some getting used to for Advanced Warfare players, but won’t be a lasting adjustment.
At the time of playing this, and compared to Advanced Warfare, point allotment has been varied up in both Kill Confirmed and Domination. For those who are wondering, they were the only modes we played, in addition to Team Deathmatch, which point allotment has stayed the same. Kill Confirmed gives players 25 points for a kill, while acquiring a kill confirmation will award you with 100 points. I think this tends to reward players who vulture kill confirms, instead of getting kills on their own, but then again, it’s a team game and racking up kills is the name of it.
Domination deals out 50 points for capturing an unclaimed point, while 200 points are shelled out to players who steal an enemy-held point. I definitely like the change in points for Domination because in more situations than not, it is far more difficult to capture an enemy-held point versus an unoccupied one.
Early impressions of Call of Duty Black Ops 3‘s multiplayer are extremely positive and I look forward to seeing how the experience evolves with the upcoming multiplayer beta. The beta will commence on Aug. 19 for all PS4 players who have pre-ordered the game or gained an access code. Xbox One and PC will receive the beta one week later on Aug. 26. Call of Duty Black Ops 3 officially launches on Nov. 6 for PS4, PS3, Xbox One, Xbox 360 and PC.