Call of Duty Black Ops III is bringing features like a co-op campaign and an overall progression system not to mention the fan favorite zombies mode. PS4 players finally get into the beta on August 19th, but what about the multiplayer and core gameplay? How will that change? Read on for our full impressions.
For many the movement in Call of Duty Advanced Warfare (COD:AW) was hit or miss. Some players liked it, some players loathed it. The movement system likely made or broke the game for many players. So does Black Ops 3 retain this? Short answer: not exactly. So the movement system is different than previous Call of Duty (COD) games. However it does not seem to be as drastic a departure as COD:AW. In COD:AW players could use their exo suit to zip around the map. Movements were fast from strafing right to left to double jumping. After the reveal of Black Ops 3 many wondered if the exo movement had returned.
The movement in Black Ops 3 is different. Sliding returns, but movement beyond this does not have the snap of COD:AW. You can boost your jump with a jetpack but it is more of a controlled push and you have the option as to how long you hold the boost, you can also move left or right a bit in the air.The snap strafing of COD:AW does not appear to be present, though rumors persist it is possible an unlock would allow this but not boost jumping. Instead of that there is the added wrinkle of wall running. The wall running lets you keep a level run across a section of wall and then spring from the wall at which point you can use your booster for a higher or more controlled jump.
Gunplay is still the same twitch, tight control that COD fans are used to. There do not appear to be variants of guns like in COD:AW but you are able to more deeply customize the appearance of your weapon. Attachments appear to be handled differently as well. There is a specific slot for optics, etc. Meaning players could have tough choices if two of their favorite attachments are in the same category.
Specialists are special characters with unique abilities to aid your playstyle. When you start the beta you get to choose one.like a woman named Battery, she has the option of having some armor to stop bullets (not headshots) or a Grenade Launcher called War Machine which can fire grenades that are fuse timed, unless they hit a player directly. This special ability appears seems to have something to do with time and your score.
Overall, the multiplayer feels a lot like a Call of Duty game. Whether that is a good thing or not is up to the individual player. Will you be getting Black Ops 3 at all? If so, what are you more excited for? The multiplayer? The co-op campaign? Zombies? Sound off in the comments below.