In the months and years leading up to Fallout 4’s official reveal, Bethesda Softworks had to endure rumor after rumor and “leak” after “leak.” All of this did make for interesting theories and stories on the press side, however, for the folks who were actually working on the game, it was a trying time for them to not get frustrated about it all.
Eventually, Fallout 4 was revealed prior to E3 2015 and what many thought and speculated about for years had finally turned out to be true. The game came to E3 and put on a memorable showcase, with building up anticipation for the game’s release this November even more, but there were some tough days before this summer.
atombash.com had the opportunity to sit down with Bethesda’s Pete Hines recently and spoke to him about the Fallout 4 rumors, reports and “leaks,” and if he felt frustrated when they surfaced. “Yes (head-nodding). Yes.” Maintaining perspective on the entire situation and continuing to move forward with the vision they had all along was important, but so was not playing the he said, she said game.
“Take a deep breath and keep going. There’s nothing that you can do about it. There’s a reason why we don’t comment on rumors and speculation, which is it turns into this game of making stuff up just to get you to dismiss or debunk it. We decided long ago that we were not going to play that game and so we kept our heads down until we were ready to go. At times though, yeah (laughs) it got really frustrating and really annoying,” Hines said.
Surely we can all understand why Bethesda became annoyed with the continuing buzz and rumors surrounding their game. If you’ve been developing a game for years and have been working up to a reveal, to then have it spoiled or someone trying to spoil what you’re working on takes the fun out of surprising people.
Leaks are a part of the gaming industry, for better or for worse, but they do steal the opportunity for a team that has created a game to show it off in the context it deserves and the context they want. Many games have been victimized by leaks as Fallout 4 isn’t special in that regard, but they did have some insane ones like an individual starting up a fake Fallout 4 site back in November 2013.
Leaking a game prior to it being ready for public consumption does no one any good, in fact, it’s a complete disservice to everyone involved. Some of the more crazy things we saw in regards to rumors and leaks though, were born out of excitement as Hines explained.
“For some folks it’s a little easier [to handle those things], but for me there were times when I wanted to [say] this is idiotic, please stop, please leave this team alone and let them work on whatever it is they’re working on next. But at the end of the day, people were really excited about the game, they really wanted to know what it was. They were very hopeful it was Fallout 4, so you need to understand where all of that is coming from.
“For a lot of folks, it’s excitement, but that doesn’t mean those things weren’t frustrating. We just wanted to be able to have our team talk about what they’re making in the way they wanted, when they wanted, which is all what we ultimately wanted to do,” Hines said.
Leaks, rumors and speculation aside though, we are now less than two months away from the launch of Fallout 4 and anticipation for the game couldn’t be higher. Bethesda has gradually been revealing more and more information about what the game will be, only heightening the sense of excitement for gamers.
This time next year, and barring any delays of course, Bethesda Softworks should have released Fallout 4, DOOM and Dishonored 2. Hines described what he hopes to be able to say about their games this time next year.
“Truthfully, I hope to be able to say we ended up delivering and executing on the promise that we showed in the [E3] showcase. Right? Because that is what the showcase is about: the promise and the possibility of what Fallout 4 could be. If we don’t deliver on all of that stuff, then that showcase in a lot of ways was just a waste of time. It was much adieu about nothing if we failed to live up to the potential of what all those games can be.
“I hope in a year, what we’re talking about is ‘last year was about the potential and wow, look what you guys did. Look how great Fallout 4 was, look how popular DOOM was, what a great reception Dishonored 2 received.’ That’s where I want us to be,” Hines said.
Bethesda Softworks will be releasing DOOM and Dishonored 2 sometime next year, which are expected to debut prior to E3 2016, assuming Hines’ E3 2015 monologue holds true. Fallout 4 will launch this coming Nov. 10 for Xbox One, PlayStation 4 and PC.